Face is a perceptually symmetric object; however, it often appears not so in captured image due to the rotation in depth within the 3D space. In this paper, we explore the invaria...
We propose a simple framework that utilizes online appearance models for 3D face and facial feature tracking with a deformable model. Adapting the geometrical parameters for each ...
Gesture recognition is a difficult task in computer vision due to the numerous degrees of freedom of a human hand. Fortunately, human gesture covers only a small part of the theor...
Axel Saalbach, Gunther Heidemann, Holger Bekel, In...
Two-dimensional and three-dimensional coordinate systems are the basic graphics symbols in many graphical documents. A robust coordinate system detection scheme is needed in order...
We extend tree-based methods to the prediction of structured outputs using a kernelization of the algorithm that allows one to grow trees as soon as a kernel can be defined on the...