Sciweavers

6709 search results - page 220 / 1342
» Impacting the Learning Experience
Sort
View
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 9 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
ACSW
2004
15 years 8 months ago
Learning Dynamics of Pesticide Abuse through Data Mining
Recent studies by agriculture researchers in Pakistan have shown that attempts of crop yield maximization through pro-pesticide state policies have led to a dangerously high pesti...
Ahsan Abdullah, Stephen Brobst, Ijaz Pervaiz
ITICSE
2006
ACM
16 years 1 months ago
ASSISTing CS1 students to learn: learning approaches and object-oriented programming
Identifying and managing students who experience difficulty with learning to program is a challenge for CS educators. In an attempt to answer the familiar question “What makes f...
Janet Hughes, D. Ramanee Peiris
ESANN
2008
15 years 8 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
DASFAA
2009
IEEE
136views Database» more  DASFAA 2009»
16 years 1 months ago
The Effect of Data Quality Tag Values and Usable Data Quality Tags on Decision-Making
Prior research has shown that supplying decision-makers with data quality (DQ) tags, metadata about the quality of data used in decision-making, can impact decision outcomes in cer...
Rosanne Price, Graeme G. Shanks