Numerous techniques exist to help users automate repetitive tasks; however, none of these methods fully support enduser creation, use, and modification of the learned tasks. We pr...
Aaron Spaulding, Jim Blythe, Will Haines, Melinda ...
—A novel wake-sleep learning architecture for processing a robot’s facial expressions is introduced. According to neuroscience evidence, associative learning of emotional respo...
Our research group found that zoological garden is a resourceful place for learning by experience, so that we set “ZOO PROJECT” that aims at reconstructing learning environmen...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Much computer-based learning is largely passive, based primarily on task-based, exercise-driven interactions. We argue that computers have greater potential for promoting more act...