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CIG
2006
IEEE
16 years 1 months ago
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...
Mark Wittkamp, Luigi Barone
CIMCA
2006
IEEE
16 years 1 months ago
Multi-Agent Coalition Formation for Long-Term Task or Mobile Network
Coalition formation is a process to form a group and solve a problem via cooperation. Because of the rising of network, each computing device can communicate through network. We c...
Hsiu-Hui Lee, Chung-Hsien Chen
DASFAA
2006
IEEE
152views Database» more  DASFAA 2006»
16 years 1 months ago
Effective Keyword Search in XML Documents Based on MIU
Keyword search is an effective approach for most users to search for information because they do not need to learn complex query languages or the underlying structures of the data....
Jianjun Xu, Jiaheng Lu, Wei Wang 0009, Baile Shi
ICMCS
2006
IEEE
160views Multimedia» more  ICMCS 2006»
16 years 1 months ago
Selecting Kernel Eigenfaces for Face Recognition with One Training Sample Per Subject
It is well-known that supervised learning techniques such as linear discriminant analysis (LDA) often suffer from the so called small sample size problem when apply to solve face ...
Jie Wang, Konstantinos N. Plataniotis, Anastasios ...
ICMCS
2006
IEEE
125views Multimedia» more  ICMCS 2006»
16 years 1 months ago
Usability Evaluation for Image Retrieval Beyond Desktop Applications
Interactivity is a key concept in modern content-based retrieval. Therefore, in addition to the ability to learn from user generated data, easy and intuitive to use interfaces are...
Thomas Käster, Michael Pfeiffer, Christian Ba...