In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
This experience report describes lessons learned using first generation tablet PCs to support active learning in an undergraduate computer science laboratory course. We learned th...
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
A Focused crawler must use information gleaned from previously crawled page sequences to estimate the relevance of a newly seen URL. Therefore, good performance depends on powerfu...
Hongyu Liu, Evangelos E. Milios, Jeannette Janssen
Abstract. This paper describes the implementation of a decentralized architecture for autonomous teams of aerial and ground vehicles engaged in active perception. We provide a theo...
Ben Grocholsky, Selcuk Bayraktar, Vijay Kumar, Cam...