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DAC
2008
ACM
16 years 8 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
IPPS
2007
IEEE
16 years 1 months ago
Analysis of Different Future Objects Update Strategies in ProActive
In large-scale distributed systems, asynchronous communication and future objects are becoming wide spread mechanisms to tolerate high latencies and to improve global performances...
Nadia Ranaldo, Eugenio Zimeo
203
Voted
HPDC
2005
IEEE
16 years 1 months ago
Lerna: an active storage framework for flexible data access and management
In the present paper, we examine the problem of supporting application-specific computation within a network file server. Our objectives are (i) to introduce an easy to use yet ...
Stergios V. Anastasiadis, Rajiv Wickremesinghe, Je...
196
Voted
ICAS
2005
IEEE
155views Robotics» more  ICAS 2005»
16 years 1 months ago
Analyzing the Impact of Components Replication in High Available J2EE Clusters
Clustering is a well known technique that allows scalability and fault tolerance in distributed systems. In the J2EE framework, clustering can be used to improve the performance a...
Davide Rossi, Elisa Turrini
INFOCOM
2005
IEEE
16 years 1 months ago
Cooperation and decision-making in a wireless multi-provider setting
— In this paper we investigate network design for a wireless service provider using two orthogonal technologies: a WAN technology with uniform spatial coverage and set of LAN acc...
Alex Zemlianov, Gustavo de Veciana