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LREC
2008
90views Education» more  LREC 2008»
15 years 8 months ago
SCARE: a Situated Corpus with Annotated Referring Expressions
In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person...
Laura Stoia, Darla Magdalena Shockley, Donna K. By...
MOR
2006
86views more  MOR 2006»
15 years 6 months ago
Evolutionary Stability for Large Populations and Backward Induction
It has been shown (Hart [2002]) that the backward induction (or subgame-perfect) equilibrium of a perfect information game is the unique stable outcome for dynamic models consisti...
Ziv Gorodeisky
TIT
2002
64views more  TIT 2002»
15 years 6 months ago
An information-theoretic and game-theoretic study of timing channels
This paper focuses on jammed timing channels. Pure delay jammers with a maximum delay constraint, an average delay constraint, or a maximum buffer size constraint are explored, for...
James Giles, Bruce Hajek
CHI
2005
ACM
16 years 7 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
UM
2009
Springer
16 years 1 months ago
Modeling User Affect from Causes and Effects
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
Cristina Conati, Heather Maclaren