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CHI
2008
ACM
16 years 8 months ago
Pointing with fingers, hands and arms for wearable computing
Pointing is a fundamental enabling operation for human-computer interaction across a broad spectrum of scenarios. The paper presents a study exploring how to develop a pointing sy...
Ian Oakley, John Sunwoo, Ilyeon Cho
CSCW
2010
ACM
16 years 4 months ago
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation,...
Björn Hartmann, Meredith Ringel Morris, Hrvoj...
IUI
2005
ACM
16 years 1 months ago
An agent-based approach to dialogue management in personal assistants
Personal assistants need to allow the user to interact with the system in a flexible and adaptive way such as through spoken language dialogue. In this research we focus on an ap...
Anh Nguyen, Wayne Wobcke
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 9 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
199
Voted
TVCG
2008
97views more  TVCG 2008»
15 years 7 months ago
Graphical Histories for Visualization: Supporting Analysis, Communication, and Evaluation
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...