Abstract--With the rapid development of peer-to-peer networks, simulation is considered as a useful tool to demonstrate initial ideas before building prototypes with real network t...
Pervasive computing requires infrastructures that adapt to changes in user behaviour while minimising user interactions. Policy-based approaches have been proposed as a means of pr...
Domenico Corapi, Oliver Ray, Alessandra Russo, Aro...
Dynamically creating new, composite services "on the fly" using existing ones in a local interaction environment (e.g. a home, meeting room, airport lounge, etc.) presen...
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Hierarchical models are commonly used to organize a Website's content. A Website's content structure can be represented by a topic hierarchy, a directed tree rooted at a...