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SIGGRAPH
1994
ACM
15 years 11 months ago
Computer-generated pen-and-ink illustration
This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It i...
Georges Winkenbach, David Salesin
243
Voted
CG
2008
Springer
15 years 7 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
IJCV
2008
129views more  IJCV 2008»
15 years 7 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg
CG
2007
Springer
15 years 7 months ago
Visualizing and animating the winged-edge data structure
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
Bryan Neperud, John L. Lowther, Ching-Kuang Shene
CORR
2007
Springer
138views Education» more  CORR 2007»
15 years 7 months ago
On the Performance Evaluation of Encounter-based Worm Interactions Based on Node Characteristics
An encounter-based network is a frequently-disconnected wireless ad-hoc network requiring nearby neighbors to store and forward data utilizing mobility and encounters over time. U...
Sapon Tanachaiwiwat, Ahmed Helmy
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