Abstract. In the context of situated and embodied cognition, we evaluate an information-theoretic approach to the construction of the Umwelt of an artificial agent. We make the ass...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
The formulation of planning as heuristic search with heuristics derived from problem representations has turned out to be a fruitful approach for classical planning. In this paper...
In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested and when trusted to perform an action for another...
W. T. Luke Teacy, Jigar Patel, Nicholas R. Jenning...
This paper reports on a mutual information (MI) based algorithm for automatic extrinsic calibration of a 3D laser scanner and optical camera system. By using MI as the registratio...
Gaurav Pandey, James R. McBride, Silvio Savarese, ...