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AMAI
2004
Springer
15 years 7 months ago
Logical Preference Representation and Combinatorial Vote
We introduce the notion of combinatorial vote, where a group of agents (or voters) is supposed to express preferences and come to a common decision concerning a set of non-independ...
Jérôme Lang
KI
2007
Springer
15 years 7 months ago
Solving Decentralized Continuous Markov Decision Problems with Structured Reward
We present an approximation method that solves a class of Decentralized hybrid Markov Decision Processes (DEC-HMDPs). These DEC-HMDPs have both discrete and continuous state variab...
Emmanuel Benazera
181
Voted
FLAIRS
2009
15 years 5 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
FLAIRS
2009
15 years 5 months ago
Dynamic Programming Approximations for Partially Observable Stochastic Games
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
Akshat Kumar, Shlomo Zilberstein
193
Voted
ICAI
2009
15 years 5 months ago
The Utility of Affect in the Selection of Actions and Goals Under Real-World Constraints
We present a novel affective goal selection mechanism for decision-making in agents with limited computational resources (e.g., such as robots operating under real-time constraint...
Paul W. Schermerhorn, Matthias Scheutz
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