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CIMCA
2005
IEEE
16 years 24 days ago
Canonical Sequence Directed Tactics Analyzer for Computer Go Games
We present an approach used in CSDTA (Canonical Sequence Directed Tactics Analyzer) that uses canonical sequences (Joseki) in hoping to improve computer Go programs. We collect 12...
Chung-Chih Li, Hikyoo Koh
CIMCA
2005
IEEE
16 years 24 days ago
A GRASP with Adaptive Memory for a Period Vehicle Routing Problem
We present some proposals to approximately solve a period vehicle routing problem used to model the extraction of oil from a set of onshore oil wells in Brazil. This problem diffe...
Luciana B. Goncalves, Luiz Satoru Ochi, Simone L. ...
AAMAS
2005
Springer
16 years 21 days ago
Evolving the Game of Life
It is difficult to define a set of rules for a cellular automaton (CA) such that creatures with life-like properties (stability and dynamic behaviour, reproducton and self-repai...
Dimitar Kazakov, Matthew Sweet
AOSE
2005
Springer
16 years 21 days ago
Applying Multi-agent Concepts to Dynamic Plug-In Architectures
In this work we present the basic concepts for a dynamic plug-in-based software architecture using concepts from the Petri netbased MAS framework Mulan. By transferring the concept...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, H...
AOSE
2005
Springer
16 years 21 days ago
Dealing with Adaptive Multi-agent Organizations in the Gaia Methodology
Changes and adaptations are always necessary after the deployment of a multiagent system (MAS), as well as of any other type of software systems. Some of these changes may be simpl...
Luca Cernuzzi, Franco Zambonelli
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