Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Abstract. Control for agents situated in multi-agent systems is a complex problem. This is particularly true in hard, open, dynamic environments where resource, privacy, bandwidth,...
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Tcl/Tk is an attractive language for the design of intelligent agents because it allows the quick construction of prototypes and user interfaces; new scripts can easily be bound at...
R. Scott Cost, Ian Soboroff, Jeegar Lakhani, Timot...
We introduce in this paper an agent model based on coherence theory. We give a formalization of Thagard’s theory on coherence and use it to explain the reasoning process of an in...
Sindhu Joseph, Carles Sierra, W. Marco Schorlemmer