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TCIAIG
2010
15 years 2 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
ATAL
2001
Springer
16 years 2 days ago
Evolving Real-Time Local Agent Control for Large-Scale Multi-agent Systems
Abstract. Control for agents situated in multi-agent systems is a complex problem. This is particularly true in hard, open, dynamic environments where resource, privacy, bandwidth,...
Thomas Wagner, Victor R. Lesser
ATAL
2006
Springer
15 years 11 months ago
Learning the required number of agents for complex tasks
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Sébastien Paquet, Brahim Chaib-draa
166
Voted
ATAL
1997
Springer
15 years 11 months ago
TKQML: A Scripting Tool for Building Agents
Tcl/Tk is an attractive language for the design of intelligent agents because it allows the quick construction of prototypes and user interfaces; new scripts can easily be bound at...
R. Scott Cost, Ian Soboroff, Jeegar Lakhani, Timot...
173
Voted
ATAL
2007
Springer
16 years 1 months ago
A Coherence Based Framework for Institutional Agents
We introduce in this paper an agent model based on coherence theory. We give a formalization of Thagard’s theory on coherence and use it to explain the reasoning process of an in...
Sindhu Joseph, Carles Sierra, W. Marco Schorlemmer