The key problem in applying verification techniques such as model checking to agent architectures is to show how to map systematically from an agent program to a model structure t...
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Electronic institutions (EIs) have been proposed as a means of regulating open agent societies. EIs define the rules of the game in agent societies by fixing what agents are permit...
Faced with the ongoing evolution of software agents from mere passive tools to e-tailers acting autonomously for their human owners (principals), new legal challenges appear on th...
Agents are situated autonomous entities that perceive and act in their environment, and communicate with other agents. An agent usually starts a conversation by querying another a...