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ICALT
2006
IEEE
16 years 1 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
ICAT
2006
IEEE
16 years 1 months ago
Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup
Abstract. Collaborative Augmented Reality (AR) setups are becoming increasingly popular. We have developed a collaborative tabletop environment that is designed for brainstorming a...
Michael Haller, Peter Brandl, Daniel Leithinger, J...
ICAT
2006
IEEE
16 years 1 months ago
Handheld AR for Collaborative Edutainment
Handheld Augmented Reality (AR) is expected to provide ergonomic, intuitive user interfaces for untrained users. Yet no comparative study has evaluated these assumptions against mo...
Daniel Wagner, Dieter Schmalstieg, Mark Billinghur...
ICAT
2006
IEEE
16 years 1 months ago
TAVERNS: Visualization and Manipulation of GIS Data in 3D Large Screen Immersive Environments
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
IEEEICCI
2006
IEEE
16 years 1 months ago
Adopting the Cognitive Complexity Measure for Business Process Models
Business process models, often modelled using graphical languages like UML, serve as a base for communication between the stakeholders in the software development process. To fulï...
Volker Gruhn, Ralf Laue
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