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» Interaction Design for the Disappearing Computer
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183
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CHI
2011
ACM
14 years 11 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
249
Voted
CSCW
2011
ACM
14 years 11 months ago
Understanding technology choices and values through social class
This ethnographic study of 22 diverse families in the San Francisco Bay Area explores parents’ attitudes about their children’s use of technology. We found that parents from d...
Morgan G. Ames, Janet Go, Joseph Kaye, Mirjana Spa...
MMM
2011
Springer
187views Multimedia» more  MMM 2011»
14 years 10 months ago
A User-Centric System for Home Movie Summarisation
In this paper we present a user-centric summarisation system that combines automatic visual-content analysis with user-interface design features as a practical method for home movi...
Saman Cooray, Hyowon Lee, Noel E. O'Connor
177
Voted
ERSA
2007
142views Hardware» more  ERSA 2007»
15 years 9 months ago
An FPGA Implementation of Reciprocal Sums for SPME
Molecular Dynamics simulations have become an interesting target for acceleration using Field-Programmable Gate Arrays (FPGA). Still to be attempted completely in FPGA hardware is...
Sam Lee, Paul Chow
189
Voted
SFP
2003
15 years 9 months ago
Implementing Mobile Haskell
Abstract: Mobile computation enables computations to move between a dynamic set of locations, and is becoming an increasingly important paradigm. mHaskell is an extension of Haskel...
André Rauber Du Bois, Philip W. Trinder, Ha...