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ECTEL
2011
Springer
14 years 7 months ago
Remote Collaborative Multi-user Informal Learning Experiences: Design and Evaluation
This paper presents a customizable system used to develop a collaborative multi-user problem solving game. It addresses the increasing demand for appealing informal learning experi...
Ernesto Arroyo, Valeria Righi, Roger Tarrago, Patr...
UIST
2005
ACM
16 years 1 months ago
PlayAnywhere: a compact interactive tabletop projection-vision system
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Andrew D. Wilson
FTHCI
2007
99views more  FTHCI 2007»
15 years 7 months ago
Human-Robot Interaction: A Survey
Human–Robot Interaction (HRI) has recently received considerable attention in the academic community, in labs, in technology companies, and through the media. Because of this at...
Michael A. Goodrich, Alan C. Schultz
DELTA
2006
IEEE
16 years 1 months ago
Some Common Aspects of Design Validation, Debug and Diagnosis
— Design, Verification and Test of integrated circuits with millions of gates put strong requirements on design time, test volume, test application time, test speed and diagnost...
Talal Arnaout, Gunter Bartsch, Hans-Joachim Wunder...
CSCWD
2009
Springer
16 years 7 days ago
Ceramic tile design: A case study of collaborative New-Product Development in fashion-driven chains
This paper studies ceramic tile design chains, as representative of those collaborative New-Product Development (NPD) processes where the presence of very different origins of des...
María Jesús Agost, Pedro Company, Fe...