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» Interaction design patterns for computers in sociable use
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CHI
2011
ACM
14 years 10 months ago
Magic desk: bringing multi-touch surfaces into desktop work
Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
ERSHOV
2003
Springer
16 years 12 days ago
Data Mappings in the Model-View-Controller Pattern
The model-view-controller pattern is used to keep a data model and its views consistent. Usually there is a one-to-one correspondence between the data in the model and its represen...
Martin Rammerstorfer, Hanspeter Mössenbö...
IDEAL
2005
Springer
16 years 21 days ago
Patterns in Complex Systems Modeling
The design, development, and use of complex systems models raises a unique class of challenges and potential pitfalls, many of which are commonly recurring problems. Over time, res...
Janet Wiles, James Watson

Book
258views
17 years 3 months ago
Java Look and Feel Design Guidelines: Advanced Topics
"Primarily, this book addresses the designer who chooses an application's user-interface elements, lays them out in a set of components, and designs the user interaction ...
Sun Microsystem Inc.
SIGSOFT
2004
ACM
16 years 8 months ago
Implementing protocols via declarative event patterns
This paper introduces declarative event patterns (DEPs) as a means to implement protocols while improving their traceability, comprehensibility, and maintainability. DEPs are desc...
Robert J. Walker, Kevin Viggers