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» Interaction design patterns for computers in sociable use
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197
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GIS
2009
ACM
16 years 3 days ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson
182
Voted
PERCOM
2006
ACM
16 years 1 months ago
A Campus-Wide Mobile EMS Information Management System
—Efficient information management is crucial for the timely administration of Emergency Medical Services (EMS). In this paper, we describe a project to design and implement an au...
Brian R. L'Heureux, Michael J. McHugh, Benjamin D....
INFOVIS
2005
IEEE
16 years 1 months ago
Baby Names, Visualization, and Social Data Analysis
The NameVoyager, a web-based visualization of historical trends in baby naming, has proven remarkably popular. This paper discusses the display techniques used for smooth visual e...
Martin Wattenberg
DIAGRAMS
2008
Springer
15 years 9 months ago
Enhancing State-Space Tree Diagrams for Collaborative Problem Solving
State-space search methods in problem solving have often been illustrated using tree diagrams. We explore a set of issues related to coordination in collaborative problem solving a...
Steven L. Tanimoto
CACM
2005
126views more  CACM 2005»
15 years 7 months ago
Extrovert gadgets
This paper presents a set of architectures for the composition of ubiquitous computing applications. It describes research that is being carried out in "extrovert-Gadgets&quo...
Achilles Kameas, Irene Mavrommati