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» Interaction design patterns for computers in sociable use
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181
Voted
CHI
2010
ACM
15 years 11 months ago
Catalyzing social support for breast cancer patients
Social support is a critical, yet underutilized resource when undergoing cancer care. Underutilization occurs in two conditions: (a) when patients fail to seek out information, ma...
Meredith M. Skeels, Kenton T. Unruh, Christopher P...
241
Voted
CCECE
2006
IEEE
16 years 1 months ago
A Formal CSP Framework for Message-Passing HPC Programming
To help programmers of high-performance computing (HPC) systems avoid communication-related errors, we employ a formal process algebra, Communicating Sequential Processes (CSP), w...
John D. Carter, William B. Gardner
ACMACE
2005
ACM
16 years 18 days ago
Towards a cinematically enhanced narrative
This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
Alejandro Ramírez
192
Voted
FPLAY
2008
15 years 8 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
185
Voted
CHI
2008
ACM
16 years 7 months ago
Ingimp: introducing instrumentation to an end-user open source application
Open source projects are gradually incorporating usability methods into their development practices, but there are still many unmet needs. One particular need for nearly any open ...
Michael Terry, Matthew Kay, Brad Van Vugt, Brandon...