Software architectures are high-level design representations of software systems that focus on composition of software components and how those components interact. Software tures...
Jason E. Robbins, David M. Hilbert, David F. Redmi...
Traditional graphical user interfaces (GUIs) are mainly designed for an environment consisting of a single display and a set of single input devices. However, in the near future we...
: During the latter stages of a software product cycle, developers may be faced with the task of fine-tuning an embedded system that is not meeting all of its timing requirements. ...
Today, any large object-oriented software system is built using frameworks. Yet, designing frameworks and defining their interaction with clients remains a difficult task. A prima...
Investigating soundness and completeness of verification calculi for imperative programming languages is a challenging task. Incorrect results have been published in the past. We t...