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» Interactive 3D Environments by Using Videogame Engines
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170
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SI3D
1999
ACM
15 years 11 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
173
Voted
SIGITE
2004
ACM
16 years 5 days ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps
AUIC
2005
IEEE
16 years 11 days ago
Evaluation of Two Textual Programming Notations for Children
Many researchers have developed many programming environments for children. Typically each of these environments contains its own programming notation ranging from computer code t...
Timothy N. Wright, Andy Cockburn
CORR
2006
Springer
154views Education» more  CORR 2006»
15 years 6 months ago
Intra-site Level Cultural Heritage Documentation: Combination of Survey, Modeling and Imagery Data in a Web Information System
Cultural heritage documentation induces the use of computerized techniques to manage and preserve the information produced. Geographical information systems have proved their pote...
Anne Durand, Pierre Drap, Elise Meyer, Pierre Grus...
200
Voted
CHI
2000
ACM
15 years 11 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware