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CHI
2009
ACM
16 years 7 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...
162
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CHI
2006
ACM
16 years 7 months ago
3D and sequential representations of spatial relationships among photos
This paper proposes automatic representations of spatial relationships among photos for structure analysis and review of a photographic subject. Based on camera tracking, photos a...
Mahoro Anabuki, Hiroshi Ishii
CHI
2003
ACM
16 years 7 months ago
Are designers ready for ubiquitous computing?: a formative study
Ubiquitous computing is increasingly becoming reality, even for people outside of research. A group that will have to face the challenges of this new technology is product and ind...
Sara Ljungblad, Tobias Skog, Lalya Gaye
ACMSE
2009
ACM
16 years 1 months ago
AVARI: animated virtual agent retrieving information
Avari is a virtual receptionist for the Computer Science department at The University of North Carolina at Charlotte. Her components include background subtraction to detect a per...
Lauren Cairco, Dale-Marie Wilson, Vicky Fowler, Mo...
188
Voted
VRST
2009
ACM
16 years 1 months ago
HardBorders: a new haptic approach for selection tasks in 3D menus
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Caroline Essert-Villard, Antonio Capobianco