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FM
2003
Springer
146views Formal Methods» more  FM 2003»
16 years 25 days ago
Interacting State Machines for Mobility
We present two instantiations of generic Interactive State Machines (ISMs) with mobility features which are useful for modeling and verifying dynamically changing mobile systems. I...
Thomas A. Kuhn, David von Oheimb
CIVR
2010
Springer
254views Image Analysis» more  CIVR 2010»
16 years 12 days ago
Video scene analysis of interactions between humans and vehicles using event context
In this paper, we present a methodology to estimate a detailed state of a video scene involving multiple humans and vehicles. In order to annotate and retrieve videos containing a...
M. S. Ryoo, Jong Taek Lee, Jake K. Aggarwal
MDM
2010
Springer
209views Communications» more  MDM 2010»
16 years 11 days ago
An Interactive-Voting Based Map Matching Algorithm
—Matching a raw GPS trajectory to roads on a digital map is often referred to as the Map Matching problem. However, the occurrence of the low-sampling-rate trajectories (e.g. one...
Jing Yuan, Yu Zheng, Chengyang Zhang, Xing Xie, Gu...
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
16 years 4 days ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
ICPR
2000
IEEE
16 years 5 hour ago
JKanji: Wavelet-Based Interactive Kanji Completion
JKanji is an interactive character completion system that provides stroke-order-independent recognition of complex hand-written glyphs such as Japanese kanji or Chinese hanzi. As ...
Robert G. Stockton, Rahul Sukthankar