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» Interactive Rough-Granular Computing in Pattern Recognition
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154
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CHI
1996
ACM
15 years 10 months ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson
158
Voted
HRI
2010
ACM
16 years 1 months ago
Investigating multimodal real-time patterns of joint attention in an hri word learning task
Abstract—Joint attention – the idea that humans make inferences from observable behaviors of other humans by attending to the objects and events that these others humans attend...
Chen Yu, Matthias Scheutz, Paul W. Schermerhorn
180
Voted
PERCOM
2009
ACM
16 years 1 months ago
uWave: Accelerometer-based Personalized Gesture Recognition and Its Applications
Abstract—The proliferation of accelerometers on consumer electronics has brought an opportunity for interaction based on gestures or physical manipulation of the devices. We pres...
Jiayang Liu, Zhen Wang, Lin Zhong, Jehan Wickramas...
151
Voted
CHI
2009
ACM
16 years 7 months ago
Graspables: grasp-recognition as a user interface
The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be impl...
Brandon T. Taylor, V. Michael Bove Jr.
168
Voted
COMPLIFE
2005
Springer
15 years 12 months ago
MAPPIS: Multiple 3D Alignment of Protein-Protein Interfaces
A protein-protein interface (PPI) is defined by a pair of regions of two interacting protein molecules that are linked by non-covalent bonds. Recognition of conserved 3D patterns ...
Alexandra Shulman-Peleg, Maxim Shatsky, Ruth Nussi...