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CVPR
2011
IEEE
15 years 3 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
TEDU
2011
243views Education» more  TEDU 2011»
15 years 1 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
200
Voted
CHI
2006
ACM
15 years 8 months ago
Shaping user input in speech graffiti: a first pass
Speech Graffiti is a standardized interaction protocol for spoken dialog systems designed to address some common difficulties with ASR. We have proposed a strategy of shaping to h...
Stefanie Tomko, Roni Rosenfeld
IJCAI
2003
15 years 7 months ago
LADDER: A Language to Describe Drawing, Display, and Editing in Sketch Recognition
We have created LADDER, the first language to describe how sketched diagrams in a domain are drawn, displayed, and edited. The difficulty in creating such a language is choosing...
Tracy Hammond, Randall Davis
CORR
2011
Springer
209views Education» more  CORR 2011»
14 years 10 months ago
Analysis and Improvement of Low Rank Representation for Subspace segmentation
We analyze and improve low rank representation (LRR), the state-of-the-art algorithm for subspace segmentation of data. We prove that for the noiseless case, the optimization mode...
Siming Wei, Zhouchen Lin