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PRESENCE
2002
105views more  PRESENCE 2002»
15 years 7 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
HICSS
2008
IEEE
118views Biometrics» more  HICSS 2008»
16 years 2 months ago
Television-Mediated Conversation: Coherence in Italian iTV SMS Chat
Text messaging on interactive television in Italy is a media convergence phenomenon involving short message service, traditional television, and the World Wide Web. This study inv...
Asta Zelenkauskaite, Susan C. Herring
ICRA
2008
IEEE
130views Robotics» more  ICRA 2008»
16 years 2 months ago
A natural gesture interface for operating robotic systems
Abstract— A gesture-based interaction framework is presented for controlling mobile robots. This natural interaction paradigm has few physical requirements, and thus can be deplo...
Anqi Xu, Gregory Dudek, Junaed Sattar
UIST
1999
ACM
15 years 12 months ago
PeopleGarden: Creating Data Portraits for Users
Many on-line interaction environments have a large number of users. It is difficult for the participants, especially new ones, to form a clear mental image about those with whom t...
Rebecca Xiong, Judith S. Donath
APCHI
2004
IEEE
15 years 11 months ago
Evolutionary Approaches to Visualisation and Knowledge Discovery
Haiku is a data mining system which combines the best properties of human and machine discovery. An self organising visualisation system is coupled with a genetic algorithm to prov...
Russell Beale, Andy Pryke, Robert J. Hendley