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ICFEM
2003
Springer
16 years 22 days ago
Generic Interacting State Machines and Their Instantiation with Dynamic Features
Interacting State Machines (ISMs) are used to model reactive systems and to express and verify their properties. They can be seen both as automata exchanging messages simultaneousl...
David von Oheimb, Volkmar Lotz
PG
2002
IEEE
16 years 13 days ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
ISPD
1997
ACM
104views Hardware» more  ISPD 1997»
15 years 11 months ago
Timing driven placement in interaction with netlist transformations
In this paper, we present a new approach that performs timing driven placement for standard cell circuits in interaction with netlist transformations. As netlist transformations a...
Guenter Stenz, Bernhard M. Riess, Bernhard Rohflei...
BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
15 years 11 months ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer
SI3D
1995
ACM
15 years 11 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...