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APSEC
2005
IEEE
16 years 1 months ago
Consistency and Interoperability Checking for Component Interaction Rules
In component-based software development, it is important to ensure interoperability between components based on their unambiguous semantic descriptions, in order to obtain a viabl...
Yan Jin, Jun Han
MMM
2005
Springer
143views Multimedia» more  MMM 2005»
16 years 1 months ago
Color Time Petri Net for Interactive Adaptive Multimedia Objects
A composite multimedia object (cmo) is comprised of different media components such as text, video, audio and image, with a variety of constraints that must be adhered to. The con...
Ahmed Gomaa, Nabil R. Adam, Vijayalakshmi Atluri
VRST
2004
ACM
16 years 1 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
HICSS
2003
IEEE
153views Biometrics» more  HICSS 2003»
16 years 1 months ago
Automatic Mediation between Incompatible Component Interaction Styles
Incompatibility of component interaction styles is identified as a major obstacle to interoperability when using off-the-shelf components or dealing with legacy software in compos...
Klaus-Peter Löhr
MICRO
2003
IEEE
96views Hardware» more  MICRO 2003»
16 years 1 months ago
Using Interaction Costs for Microarchitectural Bottleneck Analysis
Attacking bottlenecks in modern processors is difficult because many microarchitectural events overlap with each other. This parallelism makes it difficult to both (a) assign a ...
Brian A. Fields, Rastislav Bodík, Mark D. H...