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CONTEXT
2001
Springer
15 years 11 months ago
Simulating Context Effects in Problem Solving with AMBR
This paper presents a computer simulation of context effects on problem solving with AMBR — a model of human analogy-making. It demonstrates how perceiving some incidental object...
Boicho N. Kokinov, Maurice Grinberg
CHI
2010
ACM
16 years 1 months ago
LayerPaint: a multi-layer interactive 3D painting interface
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward,...
Chi-Wing Fu, Jiazhi Xia, Ying He 0001
ACMACE
2004
ACM
16 years 2 days ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim
SIBGRAPI
2007
IEEE
16 years 28 days ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
HAPTICS
2006
IEEE
16 years 21 days ago
Low-Force Kinesthetic Guidance for Accurate Positioning and Tracking
This paper considers the application of a low-force robotic manipulator to guide a human user’s movement to locate a tool at a predetermined position or to move a tool along a p...
Ryo Kikuuwe, Takahiro Yamamoto, Hideo Fujimoto