Sciweavers

3128 search results - page 340 / 626
» Interactive Virtual Materials
Sort
View
HAPTICS
2005
IEEE
16 years 27 days ago
Increasing the Impedance Range of a Haptic Display by Adding Electrical Damping
This work examines electrical damping as a means for improving haptic display performance. Specifically, electrical damping, like its mechanical counterpart, can significantly red...
Joshua Mehling, J. Edward Colgate, Michael A. Pesh...
VRST
2005
ACM
16 years 26 days ago
Real time tracking of high speed movements in the context of a table tennis application
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
Stephan Rusdorf, Guido Brunnett
DIGRA
2005
Springer
16 years 25 days ago
Immersion in Game Atmospheres for the Video Game Heritage Preservation
The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we pla...
Nicolas Esposito
ICIAP
2005
ACM
16 years 24 days ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
16 years 17 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex