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SI3D
2005
ACM
16 years 1 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
CEEMAS
2005
Springer
16 years 1 months ago
MAS Meta-models on Test: UML vs. OPM in the SODA Case Study
In the AOSE (Agent-Oriented Software Engineering) area, several research efforts are underway to develop appropriate meta-models for agent-oriented methodologies. Meta-models are ...
Ambra Molesini, Enrico Denti, Andrea Omicini
DIGRA
2005
Springer
16 years 1 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
ICMI
2005
Springer
162views Biometrics» more  ICMI 2005»
16 years 1 months ago
Distributed pointing for multimodal collaboration over sketched diagrams
A problem faced by groups that are not co-located but need to collaborate on a common task is the reduced access to the rich multimodal communicative context that they would have ...
Paulo Barthelmess, Edward C. Kaiser, Xiao Huang, D...
NIME
2005
Springer
134views Music» more  NIME 2005»
16 years 1 months ago
Haptic Music Exercises
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
William Verplank
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