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WSCG
2003
165views more  WSCG 2003»
15 years 8 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
SI3D
1995
ACM
15 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
IPPS
2007
IEEE
16 years 1 months ago
On the Power of the Multiple Associative Computing (MASC) Model Related to That of Reconfigurable Bus-Based Models
: The MASC model is a multi-SIMD model that uses control parallelism to coordinate the interaction of data parallel threads. It supports a generalized associative style of parallel...
Mingxian Jin, Johnnie W. Baker
ESAW
2007
Springer
16 years 1 months ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
IJCAI
2007
15 years 8 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...