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PRESENCE
2006
119views more  PRESENCE 2006»
15 years 7 months ago
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion
The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
208
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IVC
2007
122views more  IVC 2007»
15 years 7 months ago
Adaptive surface inspection via interactive evolution
ct 7 An increasingly frequent application of Machine Vision technologies is in automated surface inspection for the detection of defects in 8 manufactured products. Such systems oï...
Praminda Caleb-Solly, Jim E. Smith
CAD
2005
Springer
15 years 7 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
CONSTRAINTS
2002
111views more  CONSTRAINTS 2002»
15 years 6 months ago
A Constraint-Based Interactive Train Rescheduling Tool
In this paper, we report the design and implementation of a constraint-based interactive train rescheduling tool, a project in collaboration with the International Institute for So...
C. K. Chiu, C. M. Chou, Jimmy Ho-Man Lee, Ho-fung ...
PUC
2002
110views more  PUC 2002»
15 years 6 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...