We review key challenges of developing spoken dialog systems that can engage in interactions with one or multiple participants in relatively unconstrained environments. We outline...
Embodied agents can be a powerful interface for natural human-computer interaction. While graphical realism is steadily increasing, the complexity of believable behavior is still h...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
In this paper, we describe a set of hardware and software tools for creating musical controllers with any flat surface or simple object, such as tables, walls, metallic plates, wo...