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CANDC
2009
ACM
16 years 2 months ago
Growing and destroying the worth of ideas
This paper presents a novel computational approach to the study of creativity. In particular, it discusses a modeling framework that addresses the worth of ideas ascribed by agent...
Ricardo Sosa, John S. Gero, Kyle Jennings
CANDC
2009
ACM
16 years 2 months ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach ...
Wen Dong, Taemie Kim, Alex Pentland
CANDC
2009
ACM
16 years 2 months ago
Predicting successful completion of online collaborative animation projects
Online creative collaboration projects are started every day, but many fail to produce new artifacts of value. In this poster, we address the question of why some of these project...
Kurt Luther, Kevin Ziegler, Kelly E. Caine, Amy Br...
WIKIS
2009
ACM
16 years 2 months ago
The social roles of bots and assisted editing programs
This paper investigates software programs as non-human social actors in Wikipedia, arguing that influence must not be overlooked in social scientific research of the on-line encyc...
R. Stuart Geiger
FGR
2008
IEEE
106views Biometrics» more  FGR 2008»
16 years 2 months ago
Tracking identities and attention in smart environments - contributions and progress in the CHIL project
To provide intelligent services in a smart environments it is necessary to acquire information about the room, the people in it and their interactions. This includes, for example,...
Rainer Stiefelhagen, Keni Bernardin, Hazim Kemal E...