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DIGRA
2005
Springer
16 years 1 months ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari
195
Voted
HUC
2005
Springer
16 years 1 months ago
A New Method for Auto-calibrated Object Tracking
Ubiquitous computing technologies which are cheap and easy to use are more likely to be adopted by users beyond the ubiquitous computing community. We present an ultrasonic-only tr...
Paul Duff, Michael R. McCarthy, Angus Clark, Henk ...
234
Voted
ICIAP
2005
ACM
16 years 1 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
185
Voted
INTETAIN
2005
Springer
16 years 1 months ago
Entertainment Personalization Mechanism Through Cross-Domain User Modeling
The growth of available entertainment information services, such as movies and CD listings, or travels and recreational activities, raises a need for personalization techniques for...
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
234
Voted
ISCIS
2005
Springer
16 years 1 months ago
A Secure Communication Framework for Mobile Agents
Abstract. Communication, a fundamental concept in computing, allows two pieces of software to interact and to exchange information. It is an important aspect of mobile agent system...
Suat Ugurlu, Nadia Erdogan