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HT
2003
ACM
16 years 25 days ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
IMC
2003
ACM
16 years 25 days ago
Some findings on the network performance of broadband hosts
With the rapid growth in the popularity of and the research interest in peer-to-peer (P2P) systems, an interesting question is what the quality of network connectivity between pee...
Karthik Lakshminarayanan, Venkata N. Padmanabhan
KCAP
2003
ACM
16 years 25 days ago
Learner: a system for acquiring commonsense knowledge by analogy
One of the long-term goals of Artificial Intelligence is construction of a machine that is capable of reasoning about the everyday world the way humans are. In this paper, I fir...
Timothy Chklovski
HUMAN
2003
Springer
16 years 23 days ago
Analysis of User Utility Function in the Combined Cellular/WLAN Environments
Recent advances in wireless networking technologies enabled nomadic users connected to the Internet anywhere from the outdoor environments such as airport, hotel, subway station, o...
Jae-Hwan Kim, Young Yong Kim
ICWE
2003
Springer
16 years 23 days ago
X-SHAAD: An XML Implementation for Hypermedia Systems Modeling through SHAAD
Abstract. In this paper we present an implementation using XML and Java (XSHAAD) based on a modular architecture of SHAAD to support a web-based Adaptive Hypermedia System. This ar...
David Mérida, Ramón Fabregat, Carlos...