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» Introduction to Computer Vision
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CHI
2004
ACM
16 years 8 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
SCALESPACE
2005
Springer
16 years 1 months ago
Discontinuity-Preserving Computation of Variational Optic Flow in Real-Time
Variational methods are very popular for optic flow computation: They yield dense flow fields and perform well if they are adapted such that they respect discontinuities in the ...
Andrés Bruhn, Joachim Weickert, Timo Kohlbe...
VCIP
2000
196views Communications» more  VCIP 2000»
15 years 9 months ago
MIME: a gesture-driven computer interface
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Daniel Heckenberg, Brian Lovell
AMI
2009
Springer
16 years 2 months ago
I Bet You Look Good on the Wall: Making the Invisible Computer Visible
The design ideal of the invisible computer, prevalent in the vision of ambient intelligence (AmI), has led to a number of interaction challenges. The complex nature of AmI environm...
Jo Vermeulen, Jonathan Slenders, Kris Luyten, Kari...
158
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ISWC
2002
IEEE
16 years 15 days ago
A Menu Interface for Wearable Computing
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Gábor Blaskó, Steven Feiner