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ICML
2006
IEEE
16 years 8 months ago
An intrinsic reward mechanism for efficient exploration
How should a reinforcement learning agent act if its sole purpose is to efficiently learn an optimal policy for later use? In other words, how should it explore, to be able to exp...
Özgür Simsek, Andrew G. Barto
ICML
2000
IEEE
16 years 8 months ago
Classification of Individuals with Complex Structure
This paper introduces a foundation for inductive learning based on the use of higher-order logic for knowledge representation. In particular, the paper (i) provides a systematic i...
Antony F. Bowers, Christophe G. Giraud-Carrier, Jo...

Publication
334views
16 years 4 months ago
Rollout Sampling Approximate Policy Iteration
Several researchers have recently investigated the connection between reinforcement learning and classification. We are motivated by proposals of approximate policy iteration schem...
Christos Dimitrakakis, Michail G. Lagoudakis
ICALT
2008
IEEE
16 years 2 months ago
A Pervasive Assessment System: Extending QTI to Incorporate Ad-hoc Wireless Sensors
Ad-hoc sensor networks provide a cheap and scalable technology for constructing pervasive learning assessment systems that are embedded in physical environments. This paper propos...
Imran A. Zualkernan, Ahmed Wasfy, Imad Zabalawi, M...
ICALT
2008
IEEE
16 years 2 months ago
Competency-Based Intelligent Curriculum Sequencing Using Particle Swarms
As a part of many e-learning initiatives, a set of learning units must be arranged in a particular order to meet the learners’ requirements. This process is known as sequencing ...
Luis de Marcos, Roberto Barchino, José-Javi...