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ICML
2008
IEEE
16 years 8 months ago
ManifoldBoost: stagewise function approximation for fully-, semi- and un-supervised learning
We introduce a boosting framework to solve a classification problem with added manifold and ambient regularization costs. It allows for a natural extension of boosting into both s...
Nicolas Loeff, David A. Forsyth, Deepak Ramachandr...
ICML
2005
IEEE
16 years 8 months ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
ICML
2000
IEEE
16 years 8 months ago
Combining Reinforcement Learning with a Local Control Algorithm
We explore combining reinforcement learning with a hand-crafted local controller in a manner suggested by the chaotic control algorithm of Vincent, Schmitt and Vincent (1994). A c...
Andrew G. Barto, Jette Randløv, Michael T. ...
ICML
1997
IEEE
16 years 8 months ago
Learning Belief Networks in the Presence of Missing Values and Hidden Variables
In recent years there has been a flurry of works on learning probabilistic belief networks. Current state of the art methods have been shown to be successful for two learning scen...
Nir Friedman
ICALT
2008
IEEE
16 years 2 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...