Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
In seeking to model realistic room acoustics, direct numerical simulation can be employed. This paper presents 3D Finite Difference Time Domain schemes that incorporate losses at ...
This paper describes techniques for dynamically modeling the 2-D appearance and 3-D geometry of a
scene by integrating information from a moving camera. These techniques are illus...
This paper presents a new three-dimensional shape descriptor, called 3D angular radial transform. This descriptor is an extension of the 2D region base shape descriptor proposed b...
While approaches based on local features play a more and more important role for 3D shape retrieval, the problems of feature selection and similarity measurement between sets of l...