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WSCG
2003
209views more  WSCG 2003»
15 years 8 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
CVPR
2008
IEEE
15 years 7 months ago
Hallucinating 3D facial shapes
This paper focuses on hallucinating a facial shape from a low-resolution 3D facial shape. Firstly, we give a constrained conformal embedding of 3D shape in R2 , which establishes ...
Gang Pan, Song Han, Zhaohui Wu
CSI
2008
95views more  CSI 2008»
15 years 7 months ago
Feasibility and infrastructural study of AR interfacing and intuitive simulation on 3D nonlinear systems
High-fidelity simulations with intuitive user interfaces expedite real-world tasks. Augmented Reality (AR), enables 3D computer-generated entities to coexist in users' view o...
Seungjun Kim, Nitaigour-Premchand Mahalik, Anind K...
MVA
2010
254views Computer Vision» more  MVA 2010»
15 years 5 months ago
Gamma/X-ray linear pushbroom stereo for 3D cargo inspection
For evaluating the contents of trucks, containers, cargo, and passenger vehicles by a non-intrusive gamma-ray or X-ray imaging system to determine the possible presence of contrab...
Zhigang Zhu, Yu-Chi Hu, Li Zhao
ECCV
2004
Springer
16 years 9 months ago
Region-Based Segmentation on Evolving Surfaces with Application to 3D Reconstruction of Shape and Piecewise Constant Radiance
Abstract. We consider the problem of estimating the shape and radiance of a scene from a calibrated set of images under the assumption that the scene is Lambertian and its radiance...
Hailin Jin, Anthony J. Yezzi, Stefano Soatto