Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
ld is a prototype IR user interface. It implements visualizations of an abstract information space – fulltext. The presentation demonstrates a visual user interface for the prob...
Parallel computing is widely used for large scale threedimensional simulation of seismic wave propagation. One particularity of most of these simulations is to consider a finite c...
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...
Abstract— We present an algorithm for collision-free navigation of multiple flying robots in three-dimensional workspace. Our approach extends the model of a simple car to a sim...