—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Using an array of photo shots, the concentric mosaic offers a quick way to capture and model a realistic three-dimensional (3-D) environment. In this work, we compress the concentr...
In this paper, based on manifold harmonics, we propose a novel framework for 3D shape similarity comparison and partial matching. First, we propose a novel symmetric meanvalue rep...
Huai-Yu Wu, Hongbin Zha, Tao Luo, Xulei Wang, Song...
A general framework simultaneously addressing pose
estimation, 2D segmentation, object recognition, and 3D
reconstruction from a single image is introduced in this
paper. The pr...