Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...