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ICCV
1995
IEEE
15 years 11 months ago
Recognizing 3D Objects Using Photometric Invariant
In this paper we describe a new e cient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are i...
Kenji Nagao
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
15 years 9 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
BMCBI
2010
218views more  BMCBI 2010»
15 years 7 months ago
Fast multi-core based multimodal registration of 2D cross-sections and 3D datasets
Background: Solving bioinformatics tasks often requires extensive computational power. Recent trends in processor architecture combine multiple cores into a single chip to improve...
Michael Scharfe, Rainer Pielot, Falk Schreiber
225
Voted
PAMI
2010
222views more  PAMI 2010»
15 years 6 months ago
Minimal Surfaces Extend Shortest Path Segmentation Methods to 3D
—Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the...
Leo Grady
191
Voted
TEI
2010
ACM
147views Hardware» more  TEI 2010»
16 years 2 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki