Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have b...
In this paper, we present a novel method for model estimation for visual servoing. This method employs a particle filter algorithm to estimate the depth of the image features onli...
In this paper, we propose a new predictive coding scheme for color data of three-dimensional (3-D) mesh models. We exploit connectivity and geometry information to improve coding ...
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...