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ICPR
2006
IEEE
16 years 8 months ago
Binocular Hand Tracking and Reconstruction Based on 2D Shape Matching
This paper presents a method for real-time 3D hand tracking in images acquired by a calibrated, possibly moving stereoscopic rig. The proposed method consists of a collection of t...
Antonis A. Argyros, Manolis I. A. Lourakis
GMP
2006
IEEE
108views Solid Modeling» more  GMP 2006»
16 years 1 months ago
Voxelization of Free-Form Solids Represented by Catmull-Clark Subdivision Surfaces
A voxelization technique and its applications for objects with arbitrary topology are presented. It converts a free-form object from its continuous geometric representation into a ...
Shuhua Lai, Fuhua (Frank) Cheng
197
Voted
TOG
2008
108views more  TOG 2008»
15 years 7 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
ICMCS
2009
IEEE
231views Multimedia» more  ICMCS 2009»
15 years 5 months ago
Dynamic face appearance modeling and sight direction estimation based on local region tracking and scale-space topo-represention
Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
Shaun J. Canavan, Lijun Yin
CVPR
2005
IEEE
16 years 9 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu